V1 Web PWA · Surface walkthrough

Studio Hathor · NPC Personality System

A per-surface walkthrough of the V1 Web PWA studio surface: layout, states, interactions, data, and cross-references.

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Context. surface studio · domain hathor · route /studio/hathor/npc-personality-system · auth signed-in + studio entitlement · source apps/oshun/web/src/app/studio/hathor/npc-personality-system/page.tsx

Last walked. 2026-05-29 automated runtime walk (Playwright headless) — render, /v1 data (2xx), console/page-errors, expected content, screenshot verified; live screen-reader, touch, offline, and telemetry-delivery checks pending a manual AT pass. Evidence: WALKTHROUGH/results/runtime-sweep-2026-05-29.md; body re-derived 2026-06-03 from current source (lane-console architecture)

Purpose#

Admin lane console that computes personality compatibility between two NPC personas — running the real compatibility algorithm over traits, core values, and shared attributes to return a compatibility score and the shared/divergent breakdown. The operator supplies two personas (traits + comma-separated core values) and the lane scores them.

Entry points#

  • Quick-action link from /studio/hathor/simulation-state-persistence (verify against that page's source)
  • Direct URL / bookmark — yes; alternates.canonical set to /studio/hathor/npc-personality-system
  • Studio overview — see ../../studio-overview.md

Layout regions#

page.tsx renders inside <ShellLayout active="studio">:

  • Workspace <StudioHathorNpcPersonalitySystemWorkspace /> (data-hathor-npc-personality-system-workspace):
    • WorkspaceHeading <h1> — "Hathor NPC Personality System Workspace"
    • Summary <p data-hathor-npc-personality-system-summary>
    • The compatibility form lane (loading / unauthorized / error / form / result)
  • Route Map panel data-hathor-npc-personality-system-route-map<h2> "Route Map" listing the 5 STUDIO_HATHOR_NPC_PERSONALITY_SYSTEM_ROUTE_MAP entries (profiles / traits / archetypes / governance child paths)
  • Quick-action lane — two Link.quickAction anchors: Simulation State Persistence, Back to Studio workspace index

States#

  • Loadingdata-hathor-nps-loading while the GET catalog request is in flight
  • Unauthorized (admin-scope 401/403)data-hathor-nps-unauthorized
  • Errordata-hathor-nps-error
  • Ready (form) — two data-hathor-nps-persona blocks (traits + data-hathor-nps-values core values) + submit
  • Resultdata-hathor-nps-result with data-hathor-nps-score, data-hathor-nps-trait, and data-hathor-nps-shared
  • Validation errordata-hathor-nps-compat-error

Interactions#

Compatibility lane#

  • Persona A / Persona Bdata-hathor-nps-persona fields, including core values (comma-separated) (data-hathor-nps-values)
  • Submit<button data-hathor-nps-compat-submit> "Compute compatibility" → POST COMPAT_ENDPOINT

Route Map panel#

  • Route entries — verify match with STUDIO_HATHOR_NPC_PERSONALITY_SYSTEM_ROUTE_MAP (5 entries)

Quick-action lane#

  • "Open Hathor Simulation State Persistence workspace"/studio/hathor/simulation-state-persistence
  • "Back to Studio workspace index"/studio

Data & contracts#

  • Reads: GET /v1/admin/hathor/npc-personality-system (NPS_ENDPOINT) — the personality catalog (trait/value enums)
  • Writes: POST /v1/admin/hathor/npc-personality-system/compatibility (COMPAT_ENDPOINT) with the two personas
  • Realtime: none
  • Caching: client fetch on mount, cache: 'no-store', buildBffAuthHeaders()
  • Auth/role check: admin-scoped, fail-closed on 401/403; route additionally gated signed-in + studio by the BFF proxy

Cross-references#

Open questions / known gaps#

  • Hathor is unconfirmed-v1 per WALKTHROUGH/matrix/routes.csv. Confirm whether the dedicated /studio/hathor/ lane consoles ship at V1 or are internal-only.