---
path: /studio/hathor/screenplay-compilation
surface: studio
domain: hathor
auth: signed-in + studio entitlement
source: apps/oshun/web/src/app/studio/hathor/screenplay-compilation/page.tsx
status: walked
last_walked:
  '2026-05-29 automated runtime walk (Playwright headless) — render, /v1 data
  (2xx), console/page-errors, expected content, screenshot verified; live
  screen-reader, touch, offline, and telemetry-delivery checks pending a manual
  AT pass. Evidence: WALKTHROUGH/results/runtime-sweep-2026-05-29.md; body
  re-derived 2026-06-03 from current source (lane-console architecture)'
---

# Studio Hathor · Screenplay Compilation

## Purpose

Admin lane console for the real `@hathor/lore-compiler` `ScreenplayCompiler`.
Compile a source story (scenes + characters) into a screenplay and export it to
a film artifact format (Fountain / JSON / HTML / FDX / PDF / Avid log); each
scene becomes an uppercased slugline (INT./EXT. LOCATION - TIME), and a scene
missing its location is reported as a compile error rather than crashing the
build. Admin-scoped and fail-closed.

## Entry points

- **Quick-action link from `/studio/hathor/lore-compilation-for-engines`** (this
  page links out to lore-compilation-for-engines)
- **Aggregator embed**: `StudioHathorLoreCompilerWorkspace` mounts this workspace
  inline as its "Screenplay Compilation Lane"
- **Direct URL / bookmark** — yes; `alternates.canonical` set
- **Studio overview** — see
  [`../../studio-overview.md`](../../studio-overview.md)

## Layout regions

`page.tsx` renders inside `<ShellLayout active="studio">`:

- **Workspace** `<section data-hathor-screenplay-compilation-workspace>`:
  - `<h1>` (WorkspaceHeading) "Hathor Screenplay Compilation Workspace"
  - Summary `<p data-hathor-screenplay-compilation-summary>`
  - The compile form lane: `data-hathor-scrpl-compile-form`
- **Route Map panel** (`data-hathor-screenplay-compilation-route-map`): `<h2>`
  "Route Map" + 5 entries from `STUDIO_HATHOR_SCREENPLAY_COMPILATION_ROUTE_MAP`
- **Quick-action lane**: two `Link.quickAction` anchors — Lore Compilation for
  Engines, Back to Studio workspace index

## States

- [ ] **Loading** — `<p data-hathor-scrpl-loading>`
- [ ] **Unauthorized** — `data-hathor-scrpl-unauthorized` on 401/403 (admin
      Hathor scope required); fail-closed
- [ ] **Error** — `data-hathor-scrpl-error` on non-OK GET / malformed catalog
- [ ] **Ready (form)** — `data-hathor-scrpl-compile-form` once the catalog loads
- [ ] **Result** — `data-hathor-scrpl-result` after a 200 compile;
      `data-hathor-scrpl-compile-error` for invalid JSON / non-200

## Interactions

### Workspace body (compile form lane)

- [ ] **Source story (JSON)** — `<textarea data-hathor-scrpl-story>` (aria-label
      "story json")
- [ ] **Export format** — `<select data-hathor-scrpl-format>` (Fountain / JSON /
      HTML / FDX / PDF / Avid log)
- [ ] **Compile screenplay** —
      `<button data-hathor-scrpl-compile-submit type="submit">` → POST
      `/v1/admin/hathor/screenplay-compilation/compile`
- [ ] **Result** — `data-hathor-scrpl-verdict` plus the compiled
      `data-hathor-scrpl-output`

### Route Map panel

- [ ] **5 route entries** — verify match with
      `STUDIO_HATHOR_SCREENPLAY_COMPILATION_ROUTE_MAP`

### Quick-action lane

- [ ] **"Open Hathor Lore Compilation for Engines workspace"** (→
      `/studio/hathor/lore-compilation-for-engines`)
- [ ] **"Back to Studio workspace index"** (→ `/studio`)

## Data & contracts

- **Reads**: GET `/v1/admin/hathor/screenplay-compilation` on mount
- **Writes**: POST `/v1/admin/hathor/screenplay-compilation/compile`
- **Realtime**: none
- **Caching**: client `fetch` on mount, `cache: 'no-store'`; `buildBffAuthHeaders`
- **Auth/role check**: admin-scoped fail-closed (401/403); behind the signed-in
  + studio proxy gate

## Cross-references

- Parent: [`../../studio-overview.md`](../../studio-overview.md)
- Shell:
  [`../../../shell/04-auth-session.md`](../../../shell/04-auth-session.md)
- Sibling routes:
  [`./studio-hathor-lore-compiler.md`](./studio-hathor-lore-compiler.md)
  (aggregator that embeds this workspace),
  [`./studio-hathor-lore-compilation-for-engines.md`](./studio-hathor-lore-compilation-for-engines.md)
- Component sources:
  - `apps/oshun/web/src/components/studio/StudioHathorScreenplayCompilationWorkspace.tsx`
  - `apps/oshun/web/src/components/studio/StudioHathorScreenplayCompilationRouteMap.ts`

## Open questions / known gaps

- [ ] Hathor is `unconfirmed-v1` per `WALKTHROUGH/matrix/routes.csv`. Confirm
      whether the dedicated `/studio/hathor/*` admin lane consoles ship in V1.
- [ ] Route Map advertises `drafts/`, `acts/`, `exports/`, and `governance/`
      sub-routes with no `page.tsx` yet.
