# @hathor/veilborn-strategy

Veilborn Chronicles - Strategy game engine for The Veil War mode

Backend service. See the `Dockerfile` / `docker-compose.yml` in the repo for
production-like local runs, or use the dev script below for in-process
iteration.

## Scripts

| Command              | Definition                 |
| -------------------- | -------------------------- |
| `pnpm build`         | tsc -p tsconfig.json       |
| `pnpm start`         | node dist/server.js        |
| `pnpm dev`           | tsx watch src/server.ts    |
| `pnpm test`          | vitest run                 |
| `pnpm test:watch`    | vitest                     |
| `pnpm test:coverage` | vitest run --coverage      |
| `pnpm lint`          | eslint src --ext .ts       |
| `pnpm lint:fix`      | eslint src --ext .ts --fix |
| `pnpm typecheck`     | tsc --noEmit               |

## Layout

- `src/`

## Working on this package

The fastest local loop is via Nx:

```bash
pnpm nx test hathor-veilborn-strategy
pnpm nx lint hathor-veilborn-strategy
pnpm nx build hathor-veilborn-strategy
```

When Nx is unhappy (usually because another worktree has duplicate project
names), bypass it with the underlying tools from this directory:

```bash
npx tsc --noEmit
npx vitest run
```

See the [root README](../../../README.md) for monorepo-wide conventions (catalog
deps, commit format, git workflow). See the
[Contributor Guide](../../../docs/CONTRIBUTING.md) for the full PR workflow.
