# @neith/dcc-python-apis

Neith sovereign Blender bmesh/mathutils/gpu Python APIs: a bmesh edit-mode mesh
with extrude/subdivide/split operators and custom-data layers, mathutils
Vector/Matrix4/Quaternion/Euler + geometry (convex hull, point-line distance) +
kdtree/bvhtree/interpolate + perlin/cellular noise, a gpu module (built-in
shaders, batches, framebuffer, draw state, draw-handler registry) with a bgl
compatibility shim, an aud audio module, a blf font-drawing module, sandboxed
whitelisted script execution and a deterministic seeded numpy-random sequence
(phase 173.24)

## At a glance

- **Path:** `libs/neith/dcc-python-apis`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/dcc-python-apis`

## Commands

```bash
pnpm nx test @neith/dcc-python-apis
pnpm nx lint @neith/dcc-python-apis
```

<!-- Generated starting point (audit F-3): owners, replace this note with usage examples and API notes. -->
