# @neith/engine-audio-modulation

Neith sovereign Audio Modulation + Dialogue Wave: 0..1 modulation control buses
driven by gameplay inputs (health/stress/velocity) through LFO/envelope/curve
sources, patch+mix routing to multiple destinations (volume/pitch/eq/send) with
snapshot interpolation, plus a Dialogue Wave/Voice system with context-aware
line selection (speaker/listener/mood), localization + subtitle emit, proximity
attenuation and bark-volume policy, sequencer modulation and a debug overlay
(phase 173.13)

## At a glance

- **Path:** `libs/neith/engine-audio-modulation`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/engine-audio-modulation`

## Commands

```bash
pnpm nx test @neith/engine-audio-modulation
pnpm nx lint @neith/engine-audio-modulation
```

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