# @neith/engine-input

Neith sovereign Enhanced Input System: Input Action assets (digital/analog
1D-2D-3D), Input Mapping Contexts with priority stacking, a modifier pipeline
(dead-zone/smooth/negate/swizzle/response-curve/to-world-space), a trigger
pipeline (pressed/released/held/tap/hold-and-release/chord/pulse),
keyboard/mouse/gamepad/touch device binding, runtime rebinding, platform-aware
binding sets, accessibility remaps (hold-to-toggle, one-button macros), per-seat
local-multiplayer input, haptic + force-feedback curves, script-binding
descriptors, and input record/playback for QA (phase 172.1)

## At a glance

- **Path:** `libs/neith/engine-input`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/engine-input`

## Commands

```bash
pnpm nx test @neith/engine-input
pnpm nx lint @neith/engine-input
```

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