# @neith/engine-subsystems

Neith sovereign Subsystem Framework (Engine / Game-Instance / World /
Local-Player / Editor scopes): a subsystem lifecycle state machine with
should-create gating, inter-subsystem dependency declaration with Kahn
topological init ordering + cycle detection, a subsystem collection that
auto-registers by scope and initializes in dependency order (reverse on
teardown), hot-reload that deinitializes and re-initializes preserving order, a
Blueprint/Verse access facade and per-subsystem init/tick profiling (phase
173.15)

## At a glance

- **Path:** `libs/neith/engine-subsystems`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/engine-subsystems`

## Commands

```bash
pnpm nx test @neith/engine-subsystems
pnpm nx lint @neith/engine-subsystems
```

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