# @neith/vfx-editor

Neith GPU-VFX authoring editor — node-graph editor, property panel, keyframe
timeline, preview transport, debug HUD, breakpoints, particle inspector,
overlays, budget meter, presets, templates, asset browser, undo/redo, collab
(phase 161.8)

## At a glance

- **Path:** `libs/neith/vfx-editor`
- **Domain:** neith (active)
- **Owner:** @GreyChimp
- **Docs:** [deep-dive](/docs/domains/neith/deep-dive) ·
  [systems one-pager](/docs/systems/lib-neith.md)
- **Nx project:** `@neith/vfx-editor`

## Commands

```bash
pnpm nx test @neith/vfx-editor
pnpm nx lint @neith/vfx-editor
```

<!-- Generated starting point (audit F-3): owners, replace this note with usage examples and API notes. -->
