Fighting Game · Balance & tuning

Juno Signature Library Checklist

wake-up dust variants.

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Fighter: Juno Hex (Fighter.Juno, Rushdown archetype, original IP — rights-clear by construction (EV2LaunchRosterFighterOrigin::Original)).

This checklist tracks the V2 Section 72 signature library for this fighter. A checked item attests that the launch-roster signature catalog (UV2LaunchRosterLibrary::BuildDefaultFighterSignatureLibraryCatalog, entry Fighter.Juno) defines and validates the requirement — it does not attest that any game asset has been authored. No animation, audio, or VFX assets exist in this repository (see V2/VERIFICATION_REMEDIATION_2026-06-12.md); the "Asset authoring" section stays unchecked until real assets land and pass the QA cert signature-library audit (§72.5).

Animation (catalog requirements)#

  • Unique 8-12s signature idle.
  • Three taunts with per-ruleset eligibility.
  • Intro pose tied to pre-fight cinematic.
  • Three victory poses: clean win, perfect win, finisher win.
  • Non-generic defeat and KO fallback.
  • Knockdown, wake-up, slip, dodge, sidestep, air-recover, pursue, and wake-up dust variants.
  • Pre-match staredown, waiting-room idle, walk cadence, six throw angles, five knockdown orientations, weapon idle, pre-mortem KO line, and taunt scaling.

Audio (catalog requirements)#

  • Eight unique impact stings.
  • Signature crowd chant.
  • Footstep variance.
  • Breath and exertion vocal layer driven by stamina.
  • Three dynamic theme variants.
  • Micro-foley layers for skin, leather, metal, cloth, breath, and low-HP heartbeat, with output-device mix profiles.

VFX, Stage, HUD (catalog requirements)#

  • Low-HP comeback aura, weapon glow/trail, and finisher VFX kit.
  • X-Ray bone pattern, blood-spatter pattern, and gore-tier overlay.
  • Cinematic close-up shader, throw-receiver react, and famous-move react.
  • Faction HUD theme (HUD.Faction.Juno), fighter override (HUD.Fighter.Juno.Signature), tournament neutral lock, Mastery 5 / 15 / 25 / 30 unlocks, and Diamond-plus rank flair.

Asset authoring (pending — no assets exist in this repository)#

  • Animation set authored, imported, and within the Section 70.1 animation budget.
  • Audio set recorded, imported, and within the Section 70.1 audio budget.
  • VFX kit authored, imported, and within the Section 70.1 VFX budget.
  • Stage-reaction and HUD theme assets authored and imported.
  • QA cert signature-library audit verifies every item above as authored.

Audit#

  • Counts against per-fighter animation, audio, and VFX budgets.
  • Included in the QA cert signature-library audit scope (the audit itself is pending — see "Asset authoring").