Fighter: Kael Mercer (Fighter.Kael, Technical archetype, original IP —
rights-clear by construction (EV2LaunchRosterFighterOrigin::Original)).
This checklist tracks the V2 Section 72 signature library for this fighter. A
checked item attests that the launch-roster signature catalog
(UV2LaunchRosterLibrary::BuildDefaultFighterSignatureLibraryCatalog, entry
Fighter.Kael) defines and validates the requirement — it does not attest
that any game asset has been authored. No animation, audio, or VFX assets exist
in this repository (see V2/VERIFICATION_REMEDIATION_2026-06-12.md); the "Asset
authoring" section stays unchecked until real assets land and pass the QA cert
signature-library audit (§72.5).
Animation (catalog requirements)#
- Unique 8-12s signature idle.
- Three taunts with per-ruleset eligibility.
- Intro pose tied to pre-fight cinematic.
- Three victory poses: clean win, perfect win, finisher win.
- Non-generic defeat and KO fallback.
- Knockdown, wake-up, slip, dodge, sidestep, air-recover, pursue, and wake-up dust variants.
- Pre-match staredown, waiting-room idle, walk cadence, six throw angles, five knockdown orientations, weapon idle, pre-mortem KO line, and taunt scaling.
Audio (catalog requirements)#
- Eight unique impact stings.
- Signature crowd chant.
- Footstep variance.
- Breath and exertion vocal layer driven by stamina.
- Three dynamic theme variants.
- Micro-foley layers for skin, leather, metal, cloth, breath, and low-HP heartbeat, with output-device mix profiles.
VFX, Stage, HUD (catalog requirements)#
- Low-HP comeback aura, weapon glow/trail, and finisher VFX kit.
- X-Ray bone pattern, blood-spatter pattern, and gore-tier overlay.
- Cinematic close-up shader, throw-receiver react, and famous-move react.
- Faction HUD theme (
HUD.Faction.Kael), fighter override (HUD.Fighter.Kael.Signature), tournament neutral lock, Mastery 5 / 15 / 25 / 30 unlocks, and Diamond-plus rank flair.
Asset authoring (pending — no assets exist in this repository)#
- Animation set authored, imported, and within the Section 70.1 animation budget.
- Audio set recorded, imported, and within the Section 70.1 audio budget.
- VFX kit authored, imported, and within the Section 70.1 VFX budget.
- Stage-reaction and HUD theme assets authored and imported.
- QA cert signature-library audit verifies every item above as authored.
Audit#
- Counts against per-fighter animation, audio, and VFX budgets.
- Included in the QA cert signature-library audit scope (the audit itself is pending — see "Asset authoring").