Fighting Game · Guides & deep dives

Mod Auto-Update

The default download staging root is Saved/Mods/AutoUpdate.

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Task: TODOS.phase-72.72.14.2.4

The V2 mod auto-update system plans launch-time update checks, background downloads, silent apply, and mod refresh operations through FV2ModAutoUpdatePlan. The planner is provider-neutral, so Steam Workshop, mod.io, and local manifest candidates can share the same policy and safety gates.

Policy#

BuildDefaultModAutoUpdatePolicy enables:

  • update checks on game launch
  • background downloads
  • apply without user intervention
  • compatibility validation before download
  • metered-network protection
  • mod refresh after a successful apply

The default download staging root is Saved/Mods/AutoUpdate.

Candidates#

FV2ModAutoUpdateCandidate records the installed version, remote version, provider source, provider id, package hash, download reference, size estimate, enabled state, compatibility state, and restart requirement.

EvaluateModAutoUpdates compares semantic major.minor.patch versions. Remote versions newer than the installed version become update operations. Already current mods create non-blocking evidence, while missing versions, incompatible updates, oversized downloads, disabled background downloads, metered networks, and user-confirmation policies block the plan.

Operations#

Each accepted update creates:

  • Check
  • Download
  • Apply
  • RefreshMods when policy allows post-apply refresh

Download operations stage to Saved/Mods/AutoUpdate/<mod-id>/. Apply operations are marked as silent when bApplyWithoutUserIntervention is enabled.

Verification#

Run:

bash
python3 V2/ue/Tools/check-v2-mod-auto-update.py
python3 -m json.tool V2/ue/Content/V2/Modding/ModAutoUpdate_V2_Contract.json

The focused checker verifies runtime types, launch/background/silent-apply behavior, metered-network and compatibility blockers, automation assertions, docs, CI/Horde wiring, and TODO evidence for 72.14.2.4.