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V2 Gendered Text

Gender selector rules live in

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This document defines gendered text support for TODOS.phase-72.72.11.1.7. Gendered text selects masculine, feminine, or neutral forms based on the active player character or NPC context.

Data Files#

Gender selector rules live in V2/ue/Content/Localization/V2/Gender/GenderRules_V2.json. Gendered string forms live in V2/ue/Content/Localization/V2/Gender/GenderedStrings_V2.json. Player character and NPC sample contexts live in V2/ue/Content/Localization/V2/Gender/GenderContextSamples_V2.json.

The sample string is loc.dialogue.partner.status_ready.body. It uses {actor_name} and the selector actorGender.

Selection Rules#

Supported gender forms are:

  • masculine
  • feminine
  • neutral

If a runtime context provides an unsupported or missing gender, the formatter falls back to neutral. The tracked sample includes npc.mystery with unspecified gender to prove this fallback path.

Evaluation#

V2/ue/Tools/evaluate-v2-gendered-text.py writes the deterministic evaluation matrix to V2/ue/Content/Localization/V2/Gender/GenderedTextEvaluation_V2.json.

The expected selections are:

  • npc.blacksmith: masculine form.
  • npc.scout: feminine form.
  • player.custom_neutral: neutral form.
  • npc.mystery: neutral fallback form.

Verification#

Run this gate after changing rules, forms, contexts, evaluator logic, generated evaluation output, docs, or CI wiring:

bash
python3 V2/ue/Tools/check-v2-gendered-text.py

Required release gates:

  • localization-gendered-text-contract
  • localization-gendered-text-masculine-form
  • localization-gendered-text-feminine-form
  • localization-gendered-text-neutral-form
  • localization-gendered-text-fallback
  • localization-gendered-text-ci-wired