Section 127 is implemented as the BattleRoyale100Player.V2 catalog in
V2Modes. The catalog owns three canonical mode surfaces:
Mode.BattleRoyale.Fighter100, Mode.BattleRoyale.Vehicle100, and
Mode.BattleRoyale.Hybrid100.
Mode Shapes#
- Fighter Battle Royale is a 100-player open-world shrinking-ring arena with last-fighter-standing scoring, 1v1, 1v2, and 1v3 brawls, and per-zone hazard activation as the ring contracts.
- Vehicle Battle Royale is a 100-vehicle shrinking-ring race-to-survive mode with Section 104 combat racing mechanics and last-vehicle-running scoring.
- Hybrid Battle Royale combines 50 fighters and 50 vehicles with Section 118 get-out-and-fight triggers, vehicle-on-vehicle melee, and fighter-on-vehicle melee.
Ring System#
The ring system uses four to six contraction phases over 18-25 minutes. The default launch curve has five authored phases totaling 22 minutes, with per-phase contraction speed and ring damage deltas. Fog, darkness, and storm atmosphere escalate as the safe zone collapses.
Per-phase hazards progressively activate electric-floor, lava-pit, falling-debris, and explosive-barrel layouts so combat and vehicle routes change every contraction.
Loot System#
Loot tiers are authored as Common, Rare, Epic, and Legendary:
- Common covers basic moveset upgrades and minor vehicle parts.
- Rare covers Heat Burst and NOS canisters.
- Epic makes X-Ray super available.
- Legendary unlocks Mythic finisher opportunities.
Every authored zone declares loot drop density, exclusive zone loot, crate spawn points, and AI mini-boss guards for high-tier crates. The launch zones are Downtown Dojo, Highway Spine, and Volcanic Yard.
Squad And Flow#
Solo, Duo, and Squad modes each have dedicated lobbies and per-mode ranks. Duo and Squad modes enable squad revive through a Photo-Mode-style interaction, per-squad voice chat, and per-squad ping.
Match flow includes a cinematic flying skydive, vehicle drop-pod support, a 1-2 minute warm-up, random Power-Play events, AI mini-boss spawns, supply drops, dynamic stage events, and final-circle cinematic crowns for the final fighter or final vehicle.
Progression And Stream Features#
Battle Pass integration references §52.4 and grants XP per kill, placement, and completion. BR seasons own limited-time exclusive cosmetics.
Ranked Battle Royale references §75 with Solo, Duo, and Squad ladders and rank tiers from Bronze through Legend.
Stream-aware features include a spectator camera per active player, a director camera that auto-cuts to the highest-action player, and a post-match highlight reel referencing §62.