Status: Accepted
Date: 2026-05-25
Context#
V5 is scoped as a full open-world UE project with large binary content, networked runtime systems, and platform-specific cooks. The project needs a stable launch engine so gameplay code, platform certification, middleware, and binary content stay aligned.
Decision#
V5 pins the launch branch to Unreal Engine 5.5 LTS. V5/ue/V5.uproject uses
EngineAssociation 5.5; engine upgrades during launch development require a
new decision record and migration plan.
Consequences#
- Tooling and commandlets target UE5.5 paths.
- Plugin certification is assessed against UE5.5.
- Platform cooks use UE5.5 as their compatibility baseline.