Status: Accepted
Date: 2026-05-25
Context#
Dialogue choice appears across squad RPG scenes, investigations, heists, camp interactions, contracts, and service-facing NPCs. Different UI metaphors per cell would increase authoring cost and accessibility risk.
Decision#
V5 reuses one dialogue wheel framework across all five cells. Cells can reskin labels, camera timing, and tone, but the input model, focus behavior, telemetry, and accessibility affordances remain shared.
Consequences#
- Dialogue authoring can use one graph format.
- Accessibility and localization checks cover one primary interaction model.
- Cell flavor lives in presentation and content, not in divergent selection mechanics.